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Comment by RodgerTheGreat

11 hours ago

I did a double-take at

    > Executes one line of script per frame (~60 lines/sec).

Makes the "runs at 60FPS" aspect of the engine feel a lot less relevant. At this speed, anything more complex than Pong would be a struggle. Even a CHIP-8 interpreter is usually expected handle a dozen or so comparably expressive instructions per frame.

Which is why I love this. Extreme constraints. Takes a lot of creativity to make something interesting, without feeling overwhelmed with possibility. I'm considering making tiny arthouse game projects with this.

Don’t worry, you can’t have that many lines anyway…

> Up to 128 script lines per program