Comment by danielvaughn
18 days ago
Congrats on launching. I spent a decade trying to build a design tool. I think I built almost 40 prototypes, to various degrees of completion. Never got to a point where I felt it was good enough to share. It's an incredibly difficult thing to do, so kudos to you for sticking with it.
Thank you, and I know exactly what you mean. I myself have rewritten the entire engine ar least three times until I was happy with the performance and the overall outcome. It’s been a long learning experience. As a developer at heart, this project scratched every itch I had from a software engineering perspective :)
You should write about this, the gotchas and what you learned how to make things performant. Might drive some traffic.
Yes. This. I read a post-mortem about developing v2 of an app last month because getting insight into the thought process of the builder is super interesting (to me). It's probably not for most people, but it definitely has an audience.
How much of this release was made easier with LLMs?
Are any of your prototypes published or available to view?
there are various little things scattered around the github org - a js framework, a treesitter grammar, some old docs, a vscode extension, a vim-style editor, an AI-powered code editor geared towards design, etc.
https://github.com/matry
Are you still working on this? Because I like the words I see on your GitHub -- vim-style bindings, keyboard driven, sounds like you write a definition language for your designs, basically?
Lik Matry is to Figma as openscad is to traditional CAD (Fusion 360, etc)?
Though that does sound like a huge project to take on!
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