Comment by viking123
18 days ago
My problem is that once I have coded a lot with the LLM, and I come across some problem that I just cannot solve with it like a synchronization issue in my game, then I have to go down to the weeds and the effort feels so gargantuan because I have mostly relied on the LLM.
That is the point. Do not lean too heavily on an LLM for code generation for that very reason.
They are still very useful, locally.