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Comment by amlib

14 days ago

I think the litmus test is weather they are backwards compatible with old maps/campaigns from the original engine/game.

Half-Life 2 sure won't play quake maps nor will it play hl1 maps.

> Half-Life 2 sure won't play quake maps nor will it play hl1 maps.

Not without modifications but Half-Life: Source is essentially a tech demo to show that they can be ported easily (if you are OK with dropping some pesky features like randomized wall textures).

  • AFAIK hl1 maps needs to be open in hammer, tweaked a bit and then recompiled to function in hl2. You also better have those originals .rmfs rather than a .map or a even worse, a .bsp :)