← Back to context

Comment by pjmlp

14 days ago

Same with DirectX, if only COM actually had better tooling, instead of pick your adventure C++ framework, or first class support for .NET.

DXGI+D3D11 via C is actually fine and is close or even lower than Metalv1 when it comes to 'lines of code needed to get a triangle on screen". D3D12 is more boilerplate-heavy, but still not as bad as Vulkan.

  • I guess at least that way is easier to have bindings.

    I like COM as idea, but the tooling execution could be so much better.