Comment by jorvi
14 days ago
Doing it this way actually makes games more stable on Linux. Often, Linux ports of games would be riddled with bugs because the QA just isn't worth it. Especially because desktop Linux is always in a fast flux of changes. Hence the joke that "Win32 is the only stable Linux ABI."
Now game studios can just develop for windows, work out all the bugs. And then Proton has a broad set of compatibility patches that can be applied to those Windows games.
Doing it this way also unlocks a gigantic library of old games that otherwise would have been unplayable on Linux.
So, no. No native Linux games please.
Thus keeping Windows the main platform for game studios and gamers.
Enjoy those 3% market share.