Comment by fishgoesblub
9 days ago
I hope this can somehow improve the font situation. Even on a 1440p monitor, the fonts in Zed are much blurrier than any other editor I've used. I Can't even use bitmap fonts like VSCode.
9 days ago
I hope this can somehow improve the font situation. Even on a 1440p monitor, the fonts in Zed are much blurrier than any other editor I've used. I Can't even use bitmap fonts like VSCode.
https://zed.dev/releases/stable#:~:text=Improved%20editor%20...
Fixed last october
Tried it when it when that update released and just now, still blurry as ever.
Do you have a screenshot? I just tried Zed out on Linux and biggest issue was that it assumed an rgb subpixel layout.
- https://pasteboard.co/ZDnQm80dHANx.png
- Top is wezterm which is correct.
- Bottom is Zed which uses rgb.
- Both are using Inconsolata though wezterm claims size is 16 and Zed is at 18. I don't have any screen scaling.
*edit formatting
From what I see wgpu isn’t using the same font stack as chromium. I think the Rust community would be against those dependencies.
You can just convert bitmap fonts, supporting them doesn’t make sense in 2026.
bitmap fonts are the only fonts where I can get crisp, sharp, and not blurry text. I don't have an expensive "Retina" style display.
wgpu is an API for rendering stuff on the GPU, it has no concept of font stacks or text rendering.
I was talking about glyphon, wgpu-text, etc.
A text editor that can't render clear text is wild...