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Comment by the__alchemist

8 days ago

I appreciate the details!

> Do you mean using egui-wgpu directly rather than through eframe? The default backend of eframe is wgpu (it used to be glow/opengl), and you can still use callbacks to directly render whatever you want with wgpu in an eframe app

I apparently don't know how eframe works... had no idea it used a GPU at all or WGPU under the hood... I assumed it was just the default you use if making a 2d-only program.

Re zed... I think I am too addicted to IDE functionality to be comfortable without. I had assumed Zed could do it, but have now concluded it can't. And/or I can't figure out how to use the LSP features reffed here, or they are well-hidden.