It appears to me that the same people who think “vibe coding” is a great idea, are the same people who think “Gas Town” is the future, and “OpenClaw” detractors are just falling behind.
For your sake, I’m not saying they’re wrong. I’m just pointing out something I’ve noticed.
I'm not generally opposed to the idea, I'm just looking at the output and seeing tokens burnt to produce slop projects. I'd imagine a bunch of basic, non-coding tasks may be more tractable, but a quick look at /shownew ought to reduce anxiety
My personal approach is to start from minimal, push that as far as I can, keep the human in the loop so I know how good it actually is, then find ways that have a better overall ROI. I'm performing similar loops to clawd/ralph manually, with my attention paid.
OpenClaw has mediocre docs, from my perspective on some average over many years using 100s of open source projects.
I think Anthropic's docs are better. Best to keep sampling from the buffet than to pick a main course yet, imo.
There's also a ton of real experiences being conveyed on social that never make it to docs. I've gotten as much value and insights from those as any documentation site.
OpenClaw has only been in the news for a few weeks. Why would you assume it’s going to be the only game in town?
Early adopters are some of the least sticky users. As soon as something new arrives with claims of better features, better security, or better architecture then the next new thing will become the popular topic.
> Anthropic's community, I assume, is much bigger. How hard it is for them to offer something close enough for their users?
Not gonna lie, that’s exactly the potential scenario I am personally excited for. Not due to any particular love for Anthropic, but because I expect this type of a tight competition to be very good for trying a lot of fresh new things and the subsequent discovery process of new ideas and what works.
It appears to me that the same people who think “vibe coding” is a great idea, are the same people who think “Gas Town” is the future, and “OpenClaw” detractors are just falling behind.
For your sake, I’m not saying they’re wrong. I’m just pointing out something I’ve noticed.
I'm not generally opposed to the idea, I'm just looking at the output and seeing tokens burnt to produce slop projects. I'd imagine a bunch of basic, non-coding tasks may be more tractable, but a quick look at /shownew ought to reduce anxiety
My personal approach is to start from minimal, push that as far as I can, keep the human in the loop so I know how good it actually is, then find ways that have a better overall ROI. I'm performing similar loops to clawd/ralph manually, with my attention paid.
It's definitely not right now. What else has the feature list and docs even resembling it?
OpenClaw has mediocre docs, from my perspective on some average over many years using 100s of open source projects.
I think Anthropic's docs are better. Best to keep sampling from the buffet than to pick a main course yet, imo.
There's also a ton of real experiences being conveyed on social that never make it to docs. I've gotten as much value and insights from those as any documentation site.
OpenClaw has only been in the news for a few weeks. Why would you assume it’s going to be the only game in town?
Early adopters are some of the least sticky users. As soon as something new arrives with claims of better features, better security, or better architecture then the next new thing will become the popular topic.
Not sure. I mean the tech yes definitely.
But the community not.
The community is tiny by any measure (beyond the niche), market penetration is still very very early
Anthropic's community, I assume, is much bigger. How hard it is for them to offer something close enough for their users?
> Anthropic's community, I assume, is much bigger. How hard it is for them to offer something close enough for their users?
Not gonna lie, that’s exactly the potential scenario I am personally excited for. Not due to any particular love for Anthropic, but because I expect this type of a tight competition to be very good for trying a lot of fresh new things and the subsequent discovery process of new ideas and what works.
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