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Comment by lucaspiller

9 days ago

I'm in the early phases of working on a game that explores that.

The backstory is that in the late 2050s when AI has its hands in everything, humans loose trust of it. There are a few high profile incidents - based on AI decisions -, which cause public opinion to change, and an initiative is brought in to ensure important systems run hardware and software that can be trusted and human reviewed.

A 16bit CPU architecture - with no pipelining, speculative execution etc is chosen, as it's powerful enough to run such systems, but also simple enough that a human can fully understand the hardware and software.

The goal is to make a near-future space exploration MMO. My Macbook Pro can simulate 3000 CPU cores simultaneously, and I have a lot of fun ideas for it. The irony is that I'm using LLMs to build it :D