Comment by kilpikaarna
8 days ago
Well, as someone who still regularly plays arcade games I first played decades ago, but gets bored with most modern home games halfway through the tutorial, I'm sad that the incentive and design skill to create those 15 minute intense gameplay experiences has largely been lost.
(Not claiming it would make business sense to try to cater to weirdos like me, or denying that it made sense for Sega to get out of the hardware game or whatever. But probably 95% of their output post-Dreamcast I find completely uninteresting. :)
I get it -- I don't have time for anything but short retro games these days!