Comment by fulafel
9 days ago
There's a lot of soft-realtime (=audio/video, gaming etc) apps using interpreted languages. Besides Python and Lua, also Erlang.
9 days ago
There's a lot of soft-realtime (=audio/video, gaming etc) apps using interpreted languages. Besides Python and Lua, also Erlang.
They don't use python or similar languages in their realtime threads, I would wager.
Oh and of course SuperCollider.
It compiles and sends bytecode to the server, no? I'm quite sure the server at least does not run a plain interpreter, and I know for sure you build a graph there. That's why you can also use it with other languages (Saw a clojure example I think I wanted to give a try)