Comment by astrashe2
3 days ago
Were any people who work for the garment industry involved in GNL's creation, or is it something that's coming entirely from tech people?
3 days ago
Were any people who work for the garment industry involved in GNL's creation, or is it something that's coming entirely from tech people?
Tech person - there's only one contributor, it's less than 48 hours old, and appears to be primarily vibe coded with the assistance of Claude Code. No mentions of types of stitches even though it's crucial to understanding how a garment is made. I wonder too if this grammar can represent a glove made from a single strand of yarn.
If I understand what you mean, that's more in the realm of knitting which does already have several rigorous notations in common use.
This is for pattern drafting, which assumes knit or woven fabric as the raw material for the garment construction, along with the pattern.
That said it still does not seem suitable for this task based on my experience sewing from and modifying patterns.
It looks like it's missing so much that you'd need even to hand-sew a pattern at home. There's no mention of interfaces or bindings.
This looks more like something for making clothing as digital content - e.g. Marvellous Designer. Possibly more straightforward even.
Edit: found interfacing. It calls it "interlining".
1 reply →
Stitches are load-bearing, so specifying a bartack or a flatlock seems pretty important to unambiguously specifying a garment. Along the same lines, I don't see a way to specify hardware that isn't for closures, e.g. the rivets used to reinforce denim pockets.
4 replies →
It's Claude Code slop