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Comment by __natty__

7 days ago

And the UI was so good back then compared to the liquid glass introduced recently

Both Apple and Microsoft had interface guidelines documentation for years and while Cupertino was able to kept their software pretty much unified visually through the years, Redmond was and still is less consistent in applying such rules [1]. In period between Vista and 7 there was a really dedicated community (Aero and later Windows Taskforce) who tried to give Microsoft hints where polish the Windows environment only to see their efforts being largely disposed with Metro introduction.

Apple had to pursue the literal new shiny thing because their AI endeavors backfired - it's all a distraction which also didn't work as they expected. In the all of critical comments I liked one that replied to me here on HN, where user compared Liquid Glass to pouring a corn syrup over the interface.

Operating systems for mainstream users are mostly complete so companies have to focus on visual aspects of their products much more. This is obviously nothing new but watching that WWDC25 I was really amused how these people were disconnected from real world, how marketing side has dominated usability of Apple products. For me that was the actual reality distortion field in use.

Bulky, rounded interface become popular shortly after flat style become dominant in our digital life. Liquid Glass is really close to Gnome's Adwaita, Microsoft also tends to follow similar style. I can't bring the source but it was pointed out that rounded interface and graphics overall are giving some level of comfort, a sense of "safety" unlike than anything sharp and "spiky". This seems to be related to the bouba-kiki [2] effect.

[1] - https://full.pr0gramm.com/2024/08/23/7c0cbd6101844c44.png [2] - https://en.wikipedia.org/wiki/Bouba/kiki_effect?useskin=vect...

I don't get the Liquid Glass hate, doesn't really impact me, but I can see it's really disliked by a lot of people!

  • It's a giant "fuck you" to accessibility in general. It reminds me of the first designer I ever worked with, who designed for pretty screenshots and put zero thought into the actual interaction.

    E.g. the pervasive use of transparency means that you have text overlayed on text all over the place, so just literally can't read things.

    • It's not just the transparency (and distracting highlights and slow animations and inexpressive icons), but also the floating controls and other elements that make it harder to discern what is content and what is UI chrome/controls, not to mention the associated layout bugs.

  • I like the look and esthetics but there are some places where the design doesn't fit well. For instance, I've had to change my phone's background to accommodate for the theme and that should definitely be the other way around. Some screens also were just buggy in general, even screens as simple as the voicemail screen.

    Turning off transparency helps a lot for accessibility but if that's necessary then it should've been the default. Whatever they're doing with uniform app icons is working out worse than Google's implementation in my opinion, though.

    The rollout of Liquid Glass has been rather unfortunate, full of missed or ignored flaws that seem obvious, full of bugs and design flaws, and for a design that seems most at home in their failed VR headset rather than 2d phones, laptops, and desktops. At least their controls are still somewhat usable and it hasn't turned into a full Windows 8 moment for them.

    I think it's a great example of how Apple has become just as terrible and uncaring as the massive companies, which can only lead to more resentment from the Apple purists who joined the brand back in their underdog days.

  • The default clear setting on the iPhone was pretty stupid. It made my icons monochrome. I have GMail, Apple Mail, and Proton Mail installed on my phone, all of which use an envelope as their logo. Previously this had never confused me because they're different colors, and I have one of those new-fangled "Color Screens" on my iPhone that the kids use.

    Then they made all the icons a weird hipster monochrome thing, and I kept opening the wrong mail client by accident, because I couldn't quickly differentiate the three different envelops.

    I don't know who the hell told the Apple designers that people don't like having color in their icons, but I think that person might need a reality check.

    • I was sitting by someone on the bus a while back, and they had all their apps arranged by predominant icon color. Black on one screen, blue on another, green on a other, red, orange, etc... I can't imagine what sort of havock this led to in their life!

      2 replies →

    • Hold on your home screen to start editing, then edit in top left and then customize. Not sure why it would’ve defaulted to the tinted option though. Don’t think I had that happen.

      1 reply →

  • On the iPhone, the performance is much worse and my battery life is easily a less than 2/3 of what it was before Liquid Glass. This is on top of Apple forcing the OS updates in ways they haven't before.

    It does not feel good that you can pay $2000 for a device and then see Apple unilaterally make it worse shortly later.