Comment by bombcar
15 hours ago
They wanted everything on bedrock but they can’t do it, and losing the Java modding ecosystem would literally kill the game, which remains popular because of all the YouTube content, 90% of which is Java (even unmodded).
Much of the cashflow is from kids watching a YouTuber doing something in Java Minecraft and attempting it themselves in bedrock, which is why feature parity is the only thing they’re really working on anymore.
(Not saying you are but) I think people here are overstating modding and understating Bedrock's inferiority for content creation. The bugs, the differing technical surface and redstone logic, the basic missing key technical features from Java, like the F3 menu. Yes modding is a huge factor, but even if they released an amazing Bedrock modding API 3 years ago, Java would still be dominant in the content creation community and therefore still be the lifeblood of the game.
Bedrock is aimed at kids and they've never made any real effort to supplant Java with it. It's just a very effective way of hitting different target markets
That's the underlying reality - they wanted Bedrock to unify all the non-PC platforms (phones, consoles, etc) and they succeeded on that.
They have no need to supplant Java, nor any desire to (and all their marketing materials and screenshots are usually Java anyway).