Comment by andy12_
6 days ago
I'm thinking now that as models get better and better at generating SVGs, there could be a point where we can use them to just make arbitrary UIs and interactive media with raw SVGs in realtime (like flash games).
6 days ago
I'm thinking now that as models get better and better at generating SVGs, there could be a point where we can use them to just make arbitrary UIs and interactive media with raw SVGs in realtime (like flash games).
> there could be a point where we can use them to just make arbitrary UIs and interactive media with raw SVGs
So render ui elements using xml-like code in a web browser? You’re not going to believe me when I tell you this…
You’re not going to believe me when I tell you this, but generating a webpage with HTML is far simpler than generating arbitrary graphics (that look good) with SVGs.
Or quite literally a game where SVG assets are generated on the fly using this model
Thats one dimension before another long term milestone: Realtime generation of 3D mesh content during gameplay.
Which is the "left brain" approach vs the "right brain" approach of coming at dynamic videogames from the diffusion model direction which the Gemini Genie thing seems to be about.