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Comment by qwe----3

16 hours ago

I don't believe a ton of true single player games have been killed this way. For multiplayer games your car analogy completely fails. The car company doesn't pay the road tax, or gas, or your mechanic.

There have been a few, and they make fantastic examples to bring up when explaining the concept to people without a broad understanding of the market.

  • There were about 20,000 games released on Steam last year how many worked that way?

    • Why would it be acceptable for a single one to do this?

      And why do you think that games released last year are a good yardstick when we're talking about games being shut down at the end of their lifetime?

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