← Back to context Comment by ajspig1 2 months ago + Also the fact that the Memory.md file was a hindrance to the quality of output 2 comments ajspig1 Reply cezart 2 months ago Depends on the desired output. The author wanted variability, for which Memory.md was an obstacle. Another project might need consistency. cleak 1 month ago In this case yes, but the real takeaway is to pay attention to Memory.md. If I had a particular game in mind and it latched on early to a style I didn't like, there's no guarantee it would update the memory as I try to change the style.
cezart 2 months ago Depends on the desired output. The author wanted variability, for which Memory.md was an obstacle. Another project might need consistency. cleak 1 month ago In this case yes, but the real takeaway is to pay attention to Memory.md. If I had a particular game in mind and it latched on early to a style I didn't like, there's no guarantee it would update the memory as I try to change the style.
cleak 1 month ago In this case yes, but the real takeaway is to pay attention to Memory.md. If I had a particular game in mind and it latched on early to a style I didn't like, there's no guarantee it would update the memory as I try to change the style.
Depends on the desired output. The author wanted variability, for which Memory.md was an obstacle. Another project might need consistency.
In this case yes, but the real takeaway is to pay attention to Memory.md. If I had a particular game in mind and it latched on early to a style I didn't like, there's no guarantee it would update the memory as I try to change the style.