I wish the project said how many CPUs could be run simultaneously on one GPU.
It might be worth having a CPU that's 100 times slower (25 MHz) if 1000 of them could be run simultaneously to potentially reach a 10 times speedup for embarrassingly parallel computation. But starting from a hole that's 625000x slower seems unlikely to lead to practical applications. Still a cool project though!
Doom it's easy. Better the ZMachine with an interpreter
based on DFrotz, or another port. Then a game can even run under a Game Boy.
For a similar case, check Eforth+Subleq. If this guy can emulate subleq CPU under a GPU (something like 5 lines under C for the implementation, the rest it's C headers and the file opening function), it can run Eforth and maybe Sokoban.
I wish the project said how many CPUs could be run simultaneously on one GPU.
It might be worth having a CPU that's 100 times slower (25 MHz) if 1000 of them could be run simultaneously to potentially reach a 10 times speedup for embarrassingly parallel computation. But starting from a hole that's 625000x slower seems unlikely to lead to practical applications. Still a cool project though!
So it could run Doom?
Yes: https://github.com/robertcprice/nCPU?tab=readme-ov-file#doom...
Oh I forgot to Doom scroll.
Can we run doom inside of doom yet?
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Doom it's easy. Better the ZMachine with an interpreter based on DFrotz, or another port. Then a game can even run under a Game Boy.
For a similar case, check Eforth+Subleq. If this guy can emulate subleq CPU under a GPU (something like 5 lines under C for the implementation, the rest it's C headers and the file opening function), it can run Eforth and maybe Sokoban.