Comment by contextfree
8 hours ago
As far as I've figured out the answer is that some people involved (the ex-PARC Scott McGregor and Charles Simonyi iirc) genuinely thought tiling was better, while others (Bill Gates?) disagreed but went along with it to avoid lawsuits.
I think stacking windows looks better, makes for a cool screenshot when trying to sell the thing. But tiling windows are more ergonomic for actually using the infernal machine.
For me the revelation was that I have never said "Oh boy I sure am glad this window partially overlaps this other window" I either want one full screen windows or a few windows side by side. Why do I have to handle this myself? and went to the dark side, a tiling window manager. To the point that it really chafes now when I use stacking windows, It feels like I spend most of the time shuffling windows around.
To ease the overlapping window pain many linux window managers have a feature where the focused window does not have to be the top window and this makes things a lot better, you can be looking at the top window and typing/clicking on the partially obscured bottom window.
The primary value of overlapping windows is spacial memory: you remember where a given window is positioned on a 2D surface. The moment I grasped this I had the “oh boy I sure am glad this window partially overlaps this other window.”
(At one moment, I used to work on a single desktop with around 20 windows, no dock, just windows, on my 14in MacBook with 125% DPI. Too much but possible. Now I keep only 6-7 windows.)
This is not to say that dynamic window management is worse. Far from it. But it excels at this: dynamic, rapidly changing environments, where at almost any given moment something is either opening, closing, or changing its dimensions. This is usually the case with specialized programs like web browsers or IDE, but not with the main system WM.
The main problem is that overlapping windows and automatic window management are incompatible. The former assumes that user sets the dimensions and is always right, which makes the latter powerless to follow any efficient algorithm. To give an example, if you manage your windows with a dock and “maximize” button, they’d break overlapping patterns.
> I either want one full screen windows or a few windows side by side.
You’re not wrong to work like this, but it may be a byproduct of modern hybrid systems making it harder to fully internalize the overlapping windows concept.
I think stacking windows make more sense in the context of the pre-OS X Macintosh UI. The Mac was built entirely around the concept of spatial manipulation. When you opened a folder, it would remember the exact position and size of its window, where all of the icons were, where your scroll bar was, whether the folder was set for icon, list, or detail view, etc. Every window was permanently and unambiguously associated with a single folder. This made navigating the computer possible entirely through muscle memory. Just like you know where all the light switches and doorknobs are in your house after a few months, you would gain the ability to navigate through files on your computer extremely quickly because when you double click on a folder you already knew where it would open and what would show up in the window. Instead of remembering a file path, you would remember a series of mouse motions to get where you wanted with very little conscious thought. Obviously this workflow isn't suitable for everyone, but a lot of people enjoyed it and I think it's a shame that Apple decided to throw it out for Mac OS X.
Another feature that gets a lot of flack from some Linux users is desktop icons. This is something else that a lot of UIs screwed up (maybe stemming from Windows 95? I'm not sure). The classic Mac UI let you drag whatever files you were currently working on to the desktop and do whatever you needed to do. Then when you were done with the files, you could highlight them and select "Put Away" and they'd all get moved back to their original locations. The desktop was a temporary space for what you were actively working on, not a giant catch-all storage location like how modern UIs treat it.
Most of the time, I want the active application window in the middle of the screen, but not necessarily filling the whole screen or the whole height, and also not necessarily centered. The window position and size depends on its contents, what sidebars it has, and so on. This inherently leads to overlapping windows. I use a tool that automatically moves and resizes windows to the application-specific desired position, while also having the ability to arrange a split-screen view using keyboard shortcuts when needed.
To be fair, in the era when resolutions like 512x342 or 640x480 were common overlapped windows were quite useful.
Focus management is such a tricky beast.
As a tiling window manager user, I think I agree! :D