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Comment by kalaksi

9 days ago

Confusing code is one thing, but projects with more complex requirements or edge cases benefit from additional comments and documentation. Not everything is easily inferred from code or can be easily found in a large codebase. You can also describe e.g. chosen tradeoffs.

There's no way around just learning the codebase. I have never seen code documentation that was complete or correct, let alone both.

  • I have written code that was correct and necessarily written the way it was oly to have it repeatedly altered by well meaning colleagues who thought it looked wrong, inefficient, or unidiomatic. Eventually I had to fill it with warning comments and write a substantial essay explaining why it had to be the way it was,

    Code tells you what is happening but it doesn't always do it so that it is easy to understand and it almost never tells you why something is the way it is.

    • Difficult to say without an example, but "code isn't enough" is just one possible conclusion in this case. Another one could be that the code is not actually as good as expected, and another one is that the colleagues may need to... do something about it.

      An obvious example I have is CMake. I have seen so many people complaining about CMake being incomprehensible, refactoring it to make it terrible, even wrapping it in Makefiles (and then wrapping that in Dockerfiles). But the problem wasn't the original CMakeLists or a lack of comments in it. The problem was that those developers had absolutely no clue about how CMake works, and felt like they should spend a few hours modifying it instead of spending a few hours understanding it.

      However, I do agree that sometimes there is a need for a comment because something is genuinely tricky. But that is rare enough that I call it "a comment" and not "literate programming".

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  • But the documentation can really help in telling why we are doing things. That also seeps in to naming things like classes. If that were not so, we'd just name everything Class1, Class2, Method1, Method2 and so on.

    • def reallyDumbIdeaByManagerWorkaroundMethodToGetCoverageToNinetyPercent(self): """Dont worry, this is a clear description of the method. """ return False

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Exactly, that's why a good project will use comments sparingly and have them only where they matter to actually meaningfully augment the code. The rest is noise.