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Comment by zelphirkalt

1 month ago

Can you tell more about your background? Making a sim like this also crossed my mind many times, but I learned in the past, that without much of any art skills, I would have to use resources of others or hire someone to make the graphics and so on. In the times of me playing around with RPG maker it was the missing story that was the problem. So it seems often that one core aspect is missing, when wanting to make a game. How did you learn to fill that gap, learn how to get that skilled with making the graphics?

My career background is software, but I've been a creative person my whole life.

Ive hired out help for the pixel art, and then I enhance everything with shaders (tech art).

If you're gonna make a game as an indie, you need to figure out ways to fill in your skill gaps. The competition is brutal. If you can't do it/dont have time to learn and do it, then the only other option is to hire out.

or

A lot of studios are formed from people (cofounders) who depart larger studios, so if you really want to get into the industry, you could start there and network.