← Back to context

Comment by alwillis

17 hours ago

I wrote about how Unified Memory, SSD directly attached to the SoC and Apple's use of real-time compression saves memory, reduces power consumption and wear on SSDs [1].

[1]: https://news.ycombinator.com/item?id=47354705

In practice I think this is going to be very specific to your data being good for compression and not already compressed - so not gaming, where textures can fill up the Neo's 8GB very fast depending on the game: Cyberpunk, Robocop, Bioshock and Shadow of the Tomb Raider benchmarks are showing 9 - 10 GB of RAM used at just 720p.

https://www.youtube.com/watch?v=uOe-Ock4pnw

  • Having completed SotTR on my MacMini M2 8GB, the game plays fluent at 1080p around 40-60fps without any issues. There are youtubers showing Cyberpunk on the Neo on lowest settings running around 50fps. Cyberpunk being somewhat special as it is visually so beautiful, that I would not recommend to complete it on a Neo.

    • If the options are play it on a Neo or not play it at all? (Well, for several years, I suppose waiting until you have a beefier machine is an option)