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Comment by maccard

11 hours ago

Real time covers a lot of different things, and have a lot of different solutions.

Do you mean real time like games? “Wireless” headsets are perfectly fine and usable. Real time audio? Wireless transmitters and receivers exist and are used (granted with wireless in-ears but IMO that’s mostly so the don’t fall out) at the absolute highest level of audio production and live events.

You definitely can’t just say wireless isn’t used for real time.

I think we are talking about Bluetooth devices/use cases within the consumer world.

Real time audio exists for sure. But it doesn't use Bluetooth, and nobody here cares about it, not to mention the amount of investment needed for equipment.

This is just being pedantic.

The wireless used for pro audio is never bluetooth, however.

  • Oh absolutely. The wireless for gaming headsets isn’t Bluetooth either. If your argument is Bluetooth isn’t suitable for real time, I’m on board - I’d even go further and say Bluetooth isn’t suitable for anything other than fire and forget.

    Gaming headsets are usually 2.4GHz wireless, and pro audio stuff is ~500-800MHz and the proper stuff requires a wireless license to use.