Comment by orbital-decay
12 hours ago
>It's quite literally impossible to cheat anymore (in a way that disturbs normal players for more than a few games)
AKA the way that is easiest to detect, and the easiest way to claim that the game doesn't have cheaters. Behavioral analysis doesn't work with closet cheaters, and they corrupt the community and damage the game in much subtler ways. There's nothing worse than to know that the player you've competed with all this time had a slight advantage from the start.
In CS2, the game renders your enemies even though you can't see them (within some close range). The draw calls are theoretically interceptable (either on the software/firmware or other hardware level). Detecting this is essentially impossible because the game trusts that the GPU will render correctly.
if you cheated with wallhacks, post-game analysis can detect it.
And it is possible to silently put you into a cheating game match maker, so that you only ever match with other cheaters. This, to me, is prob. the better outcome than outright banning (which means the cheater just comes back with a new account). Silently moving them to a cheater queue is a good way to slow them down, as well as isolate them.
> post-game analysis can detect it.
Not with 100% accuracy. This means some legitimate players would be qualified as potentially cheating.
You don't have to play with wallhacks constantly on, you can toggle. And it doesn't detect cases where you're camping with an AWP and have 150ms response time instead of 200ms. Sometimes people are just having a good day.
> cheating game match maker
This is already a thing. In CS2, you have a Trust Factor. The lower your trust factor is, the bigger the chance you will be queued with/against cheaters.
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Overwatch has made the decision that closest cheaters are not a problem and have actually protected a cheater in contenders, although they were forced to leave the competitive scene. None of it ever became public.
How do you know if none of it went public?
Word of mouth, but if you looked at their twitter and proof presented it was undeniable. If you want to go digging check a french contenders player that there are videos of with an instance of where the aimbot bugged out and started aiming directly at the center of a player with perfect reaction time and movements.
Every other competitive game regularly has public cases of cheaters being caught in pro games, overwatch doesn't.
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“Trust me bro”