Comment by andai
12 hours ago
Ten years ago at my old university we had a course called Multi-Agent Systems. The whole year built up to it: a course in Formal Logic with Prolog, Logic-Based AI (LBAI) with a robot in a block world, also with Prolog, and finally Multi-Agent Systems (MAS).
In the MAS course, we used GOAL, which was a system built on top of Prolog. Agents had Goals, Perceptions, Beliefs, and Actions. The whole thing was deterministic. (Network lag aside ;)
The actual project was that we programmed teams of bots for a Capture The Flag tournament in Unreal Tournament 3.
So it was the most fun possible way to learn the coolest possible thing.
The next year they threw out the whole curriculum and replaced it with Machine Learning.
--
The agentic stuff seems to be gradually reinventing a similar setup from first principles, especially as people want to actually use this stuff in serious ways, and we lean more in the direction of determinism.
The main missing feature in LLM land is reliability. (Well, that and cost and speed. Of course, "just have it be code" gives you all three for free ;)
I have an example from 2023, when Auto-GPT (think OpenClaw but with GPT-3.5 and early GPT-4 — yeah it wasn't great!) was blowing up.
Most people were just using it for the same task. "Research this stuff and summarize it for me."
I realized I could get the same result by just writing a script to do a Google search, scrape top 10 results and summarize them.
Except it runs in 10 seconds instead of 10 minutes. And it actually runs deterministically instead of getting side tracked and going in infinite loops and burning 100x as much money.
It was like 30 lines of Python. GPT wrote it for me.
My takeaway here was, LLMs are missing executive function. The ability to consistently execute a plan. But code runs deterministically every time. And - get this - code can call LLMs!
So if your LLM writes a program which does the task (possibly using LLMs), the task will complete the same way every time.
And most of the tasks people use LLMs for are very predictable, and fit in this category.
People are now repeating the exact same thing Auto-GPT thing with OpenClaw. They're using the slow, non-deterministic thing as the driver.
It actually kinda works this time — it usually doesn't get stuck anymore, if you use a good model — but they're still burning a hundred times more money than necessary.
About GOAL:
Homepage - https://goalapl.atlassian.net/wiki/spaces/GOAL/overview
Wikipedia - https://en.wikipedia.org/wiki/GOAL_agent_programming_languag...
Programming Guide - https://goalapl.dev/GOALProgrammingGuide.pdf
Game case study - https://multiagentcontest.org/publications/AppliedGOAL.pdf
Regardless of whether it's framed as old-school MAS or new-school agentic AI, it seems like it's an area that's inherently multi-disciplinary where it's good to be humble. You do see some research that's interested in leveraging the strengths of both (e.g. https://www.nature.com/articles/s41467-025-63804-5.pdf) but even if news of that kind of cross pollination was more common, we should go further. Pleased to see TFA connecting agentic AI to amdahls law for example.. but we should be aggressively stealing formalisms from economics, game theory, etc and anywhere else we can get them. Somewhat related here is the camel AI mission and white papers: https://www.camel-ai.org/