Comment by b__d
7 days ago
It's a tech demo. Let us treat it as one. For faces, skin, and hair (so everything human) I personally dislike the direction. But for environment, props, and especially lighting, it's quite nice!
7 days ago
It's a tech demo. Let us treat it as one. For faces, skin, and hair (so everything human) I personally dislike the direction. But for environment, props, and especially lighting, it's quite nice!
I've only so far seen the re9 comparisons and imo it's awful there. lots of colored light transfer is suddenly gone, post processing effects like bloom on street lights is also gone and in general it just looks flat to me now
It has a tendency to brighten the shadows and the scene as a whole. Particularly noticable on Assassin's Creed Shadows (ironically, given the name). In that game it also removes a lot of the fog.
I think that's more an issue with their AI model though and could be fixed in the future with a different model. Some diffusion models have a similar fake brightness / studio lighting issue, e.g. Imagen 4, others don't (Imagen 3).
totally agree