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Comment by kg

15 hours ago

Most consumer GPUs have a limit on the number of video streams their hardware encoder can handle at once, and in some cases the limit is as low as 2.

We should note, this is entirely a Nvidia software imposed limitation, as the hardware can easily handle more, the purpose is to upsell to non-gaming cards.

With that being said, its trivial to bypass with tools like: https://github.com/keylase/nvidia-patch

Regardless, this does throw a spanner in the works for a video based game streaming solution for P2P multiplayer.