Comment by cogman10
3 hours ago
> If that were true then they wouldn't be heap allocations.
"Heap" is a misnomer. It's not called that due to the classic CS "heap" datastructure. It's called that for the same reason it's called a heap allocation in C++. Modern C++ allocators don't use a heap structure either.
How the JVM does allocations for all it's collectors is in fact a bump allocator in the heap space. There are some weedsy details (for example, threads in the JVM have their own heap space for doing allocation to avoid contention in allocation) but suffice it to say it ultimately translates into a region check then pointer bump. This is why the JVM is so fast at allocation, much faster than C++ can be. [1] [2]
> I don't know what this means.
JVM allocations are typically pointer bumps, adding a number to a register. There's really nothing faster than it. If you are implementing an arena then you've already lost in terms of performance.
[1] https://www.datadoghq.com/blog/understanding-java-gc/#memory...
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