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Comment by asadotzler

4 days ago

No one wants to wear a PC on their faces. The few who did wanted that for games but Zuck wanted a social VR platform, not a third-rate gaming console. Games couldn't even bring in the numbers needed to pivot anyone to social so they're giving up.

> No one wants to wear a PC on their faces.

This has yet to be determined! Because no VR headset so far has actually been a proper PC. You can't develop on them. You can't just install whatever TF you want. You have to use their app store and getting developer mode enabled doesn't even give you root on the device.

A more accurate statement would be, "No one wants to wear a locked-down, extremely limited-use phone on their faces."

When the Steam Frame comes out, then we'll see how much of a difference having full control over your VR hardware can make. It runs SteamOS and you can install whatever you want. It's a complete Linux distro! An actual PC on your face.

  • Putting Linux on a headset will do nothing to change that the average person wants no part of one on their face. You can develop for the Vision Pro inside the Vision Pro today, and few people care.

    Maybe a game library as large as Steam's will make it a little more appealing, but unlikely. The Quest has a good sized library and seems to have saturated the market.

  • Godot on the Quest allows you to develop on the device which is at least cool even if it makes little sense. You’d see the virtual world around you adapt to the changes in the editor. That was one on the reasons I bought it, even if I never used it in the end