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Comment by mkehrt

5 hours ago

None of my side projects are things where I want the output. They're all things where I want to write the code myself so I understand it better. AI is antithetical to this.

I have three side projects that revolve around taking public access data from shitty, barely usable local government websites, and then using that data to build more intuitive and useful UIs around them. They're portfolio pieces, but also a public service. I already know how to build all of these systems manually, but I have better things to do. So, hell yeah I'm just going to prompt my way to output. If the code works, I don't care how it was written, and neither do the members of my community who use my free sites.

All of my side projects scratch an itch, so I do want the output. There are not enough hours in the day for me to make all the things I want to make. Code is just the vessel, and one I am happy to outsource if I can maintain a high standard of work. It's a blessing to finally find a workflow that makes me feel like I have a shot at building most of the things I want to.

  • Are these things that no one previously built and published, so you can go and take a look at their implementation?

    • Possibly. Mostly?

      I wanted a stackable desk tray shelf thing for my desk in literally any size for my clutter. Too lazy to go shopping for one, and couldn't find one on any of the maker sites, so I had claude write me an openSCAD file over lunch break then we iterated on it after-hours. By end of work next day I had three of them sitting on my desk after about 3 hours of back-and-forth the night before (along with about half a dozen tiny prototypes), and thats including the 2hr print time for each shelf.

      I want a music metadata tool that is essentially TheGodfather but brought into the modern day and incorporates workflows I wish I had for my DJing and music production. And not some stupid web app, a proper desktop app with a proper windowing toolkit. I'd estimate it would take me 12-18 months to get to a beta the old way, to the exclusion of most of my other hobbies and projects, instead first Gemini then Claude and I managed to get a pretty nice alpha out in a few months over the summer while I was unemployed. There's still a lot left I want to add but it already replaced several apps in my music intake workflow. I've had a number of successful DJ gigs making use of the music that I run through this app. Funny enough the skills I learned on that project landed me a pretty great gig that lets me do essentially the same thing, at the same pace, for more pay than I've ever made in my SWE career to-date.

      A bunch of features for my website, a hand-coded Rails app I wrote a few years ago, went from my TODO pile to deployment in just a couple of hours. Not to mention it handled upgrading Ruby and Rails and ported the whole deployment to docker in an afternoon, which made it easy to migrate to a $3 VPS fronted by cloudflare.

      I have a ton of ideas for games and multimedia type apps that I would never be able to work on at an acceptable pace and also earn the living that lets me afford these tools in the first place. Most of those ideas are unlike any game I've ever seen or played. I'm not yet ready to start on these yet but when/if I do I expect development to proceed at a comfortably brisk pace. The possibilities for Claude + Unreal + the years and years of free assets I've collected from Epic's Unreal store are exciting! And I haven't even gotten into having AI generate game assets.

      So idunno, does that count?

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