Comment by edmundsauto
4 days ago
Otoh, someone with a massive checkbook had to fund the hardware and optical research to enable the devices. Small gaming studios weren’t going to be able to do that. A lot of the smaller VR device companies weren’t able to build on top of core research or hire people that learned on Zuck’s dime.
Or Valve’s time. Like HTC were basically given the core of their Vive product by valve before valve built their own
So surely after Meta bought oculus, they made major advancements in the field right?