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Comment by energy123

6 days ago

I can't really make that claim about human cognition, because I don't have enough understanding of how human cognition works. But even if I could, why is that relevant? It's still helpful, from both a pedagogical and scientific perspective, to specify precisely why there is seeming novelty in AI outputs. If we understand why, then we can maximize the amount of novelty that AI can produce.

AlphaGo didn't teach itself that move. The verifier taught AlphaGo that move. AlphaGo then recalled the same features during inference when faced with similar inputs.

>AlphaGo didn't teach itself that move. The verifier taught AlphaGo that move.

No. AlphaGo developed a heuristic by playing itself repeatedly, the heuristic then noticed the quality of that move in the moment.

Heuristics are the core of intelligence in terms of discovering novelty, but this is accessible to LLMs in principle.

> The verifier taught AlphaGo that move

Ok so it sounds like you want to give the rules of Go credit for that move, lol.

  • It feels like you're purposefully ignoring the logical points OP gives and you just really really want to anthropomorphize AlphaGo and make us appreciate how smart it (should I say he/she?) is ... while no one is even criticising the model's capabilities, but analyzing it.

    • Can you back that up with some logic for me?

      I don't really play Go but I play chess, and it seems to me that most of what humans consider creativity in GM level play comes not in prep (studying opening lines/training) but in novel lines in real games (at inference time?). But that creativity absolutely comes from recalling patterns, which is exactly what OP criticizes as not creative(?!)

      I guess I'm just having trouble finding a way to move the goalpost away from artificial creativity that doesn't also move it away from human creativity?

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