Comment by fsloth
13 hours ago
"WPF had made a bet on then-advanced graphics hardware for reasonable performance, and that was bad for these users. "
OTOH WPF is today surprisingly strong GUI platform if you just want to get your Windows GUI out there.
It runs really nicely even on low end hardware. All the nice styling and blending techniques now _just work_ even on the most cheap low end laptop.
The fact it's over decade old means all the LLM:s actually know really well how to use it.
So you can just guide your LLM to follow Microsoft best practices on logic development and styling and "just add this button here, this button here, add this styling here" etc.
It's the least annoying GUI development experience I've ever had (as a dev, non-designer).
Of course not portable out of the box (avalonia is then the ticket there).
If you want 3D, you can just plug in OpenTK with OpenGL 3.3. Decades old _but good enough for almost everything_ if you are not writing a high perf game.
Really, WPF plus OpenTK is a really robust and non-surprising development platform that runs from old laptops (eg. T14 Gen 2 per my testing) onwards.
I've been doing a sideproject using WPF and OpenTK - .net works really great - here is a sample video of the whole stack (from adashape.com)
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