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Comment by mwkaufma

8 hours ago

Looks like it's "just" type-erasure / syntactical sugar. E.g. value types are boxed.

Right, the default boxes into heap, but unions are different. Some languages pack them as a flat struct (tag + payload, no allocation).

Here is visual layout if anyone is interested - https://vectree.io/c/memory-layout-tagging-and-payload-overl...

  • That is not what C# has just added to the language though. These union types so far are just wrappers over an `object` field which gets downcasted.

    F# offers actual field sharing for value-type (struct) unions by explicitly sharing field names across cases, which is as far as you can push it on the CLR without extra runtime support.

Yes, but that's just the default behavior. You can implement your own non-boxing version for performance critical applications.

  • Why on earth did they decide boxing by default was a sensible design decision...

    We have been pushing toward higher performance for years and this is a performance pitfall for unions would are often thought of as being lighter weight than inheritance hierarchies.

    F# just stores a field-per-case, with the optimization that cases with the same type are unified which is still type safe.

    • Hi there! One of the C# language designers here, working on unions. All the different options have tradeoffs. As an example, the non-boxing options tear, which can be problematic. And, we have a lot of experience implementing the simple, reference-type, approach for types that make a lot of sense to people, but then adding a lightweight, value-type version for people who care about that later. See tuples, as well as records.

      I expect the same will old here. But given the former group is multiple orders of magnitude higher than the latter, we tend to design the language in that order accordingly.

      Trust me, we're very intersted in the low-overhead space as well. But it will be for more advanced users that can accept the tradeoffs involved.

      And, in the meantime, we're designing it in C#15 that you can always roll the perfect implementation for your use case, and still be thought of as a union from teh language.

    • > with the optimization that cases with the same type are unified which is still type safe.

      To be clear, this requires explicitly using the same field name as well.

    • From what I've read, this is for the first implementation of unions, to reduce amount of compiler work they need to do. They have designed them in a way they can implement enhancements like this in the future. Things like non-boxing unions and tagged unions / enhanced enums are still being considered, just not for this version.

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