Comment by shimman
14 hours ago
That would be considered a trivial thing, why wouldn't it be? It's just basic crud you're doing. Nothing unique and that hasn't been written about tens of thousands of times across millions of books/blogs/comments before.
I used it to analyze a single player game binary from steam, hook into all the relevant game state modifying functions, add full multiplayer state sync and then also hook all the relevant portions of the UI to add multiplayer to the game.
I'm not saying it's the hardest thing but I also wouldn't consider it trivial.