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Comment by LarsDu88

1 day ago

I feel there was a very narrow time window in the 90s when a bunch of game franchises were started where the devs could get away with shipping stuff with a ton of bugs. The first two Fallout games come to mind. So does the original Deus Ex. This is definitely the exception not the rule though! Hardware constraints weed out shitty (or at the very least suboptimal) code very quickly.

This is the exception not the rule however. If there's one unifying thing about games that succeed despite major issues with the code its that the developers tend to have extensive experience playing board games and can make a compelling gaming experience without having a game with all the bells and whistles.

I think maybe that was just when YOU were playing games, because games today still ship with tons of bugs - it usually isn't until a few years later that there is stability

  • Yeah try some early access games! I also don't remember thinking the games he mentioned were particularly buggy at the time. They worked fine for me on my PC. Why are you so sure they were unusually buggy? Just curious. You may be comparing what you heard to what you have seen.