← Back to context

Comment by StilesCrisis

17 hours ago

Uh, have you tried rhythm games?

You can scratch the same music-exploration itch with a much lower time commitment and get the same thrill of accomplishment as you improve. There is also a built-in crowd of other players at any skill level that you can share your achievements with.

It's not the same glassy-eyed state as you'd get with normal video games, TV, or doom scrolling at all. You will need to focus and clear the mind.

OP said they're trying to nurture their creative drive, which is not the same itch. It's like someone saying they want to learn how to cook, and you recommend they microwave a TV dinner.

  • you need technical skill to apply it creatively. a rhythm game will help develop rhythm skill, which can then be used to make new rythms creatively

    • I'm a fan of rhythm games, as well as making music. Both are skills, but the game is a pale shade when by comparison IMHO. Monochrome vs the rainbow. OP said they're looking for long-term fulfillment and creative growth. I don't think rhythm games satisfy either, but well, you know, that's just like uh, my opinion man.

Nothing against rhythm games.

But actually creating music or playing an instrument is much more rewarding. The time commitment is part of it, the journey is the destination and all that.

  • Different strokes for different folks. There are certainly high skill-ceiling rhythm games that require more time and practice than Guitar Hero.