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Comment by matsemann

10 hours ago

Not the same issue as the author, as I come from programming and been toying with Unity for myself / hobby. But it's surprisingly difficult to learn, because most guides and tutorials don't teach you the fundamentals. They teach you how to specifically do X, but it's hard to apply when you want to make something else. Often they also "hack" it to work, and as an experienced dev I can then really feel that this isn't the way to actually do it, it's just a shortcut, but I don't know how it should be done.

Like the input system. Many tutorials will just assign a listener on WASD buttons or something. But that only gets you so far.

Or the mentioned Brackeys. Very cool and well produced tutorials to make certain graphical effects. But often they are impossible to combine with your actual shaders, and if mindlessly applied you haven't learned anything generalizable you can use for your own vision. Just then have to hope there exist a tutorial or asset for whatever effect you're looking for.