Comment by Schiendelman
15 hours ago
I don't agree with the whining about liquid glass. Sure, it isn't the design you like. But usability really isn't that different.
15 hours ago
I don't agree with the whining about liquid glass. Sure, it isn't the design you like. But usability really isn't that different.
No, it's objectively bad in terms of usability. There is also the matter of taste, but I'm not even talking about that. I'm talking about UX, not style. UX is about functionality and usability.
Contrast is an objective measure. There are well studied and known levels where you can have trouble reading, or an easy time reading. Similarly, things like drag regions not even aligning with visual elements are literally indefensible. This stuff is so basic you'd fail a UX 101 course with it.
Things like spotlight defaulting to the newest item so that when you hit enter and it changes your selected item the millisecond before you hit enter. I'm not even sure how you'd try to defend UI elements literally flickering as either style or not affecting usability.
It's objectively bad by a great many widely agreed upon and studied standards.
You're still reacting to the early beta, I think.
Contrast was bad in the first couple bets, but now it’s very similar to iOS 18.