Comment by AdieuToLogic
3 hours ago
> Even more fun is pointers, especially when windows / macos were switching from 32-bits to 64-bits (in different ways).
And yet even more of a fun time with porting pointer code was going from the various x86 memory models[0] to 32-bit. Depending on the program, the pain was either near, far, or huge... :-D
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