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Comment by bane

5 days ago

Question for those making Splats...how do you get such large environments? I've been playing around with them a bit and I'm finding I'm running out of memory with surprisingly little built even on an RTX6000. Any tips or ideas would be awesome!

I saw a comment by the author that they did it as 9 scans with Reality Capture which presumably then were combined with some post-processing.