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Comment by pdntspa

20 hours ago

I beat Chrono Trigger on a 486 with sound and transparencies disabled. There were parts where I had to manually switch off the top layer because transparent stuff (such as clouds) would completely block my view

When my parents weren't home I'd move to their pentium 166mhz with my savestates copied to a floppy and sneak some time playing the game with sound and transparencies.

I think I also got through most of super mario world and some of the final fantasy games as well

Fun times!

I gave up on my first play through of Chrono Trigger because I couldn't figure out how to progress in the future world. Didn't realize that the clouds in the dome were supposed to be transparent and not something that I need to trigger a different event to clear up.

  • My first playthrough of Chrono Trigger was stopped cold because my PC couldn't send enough simultaneous keypresses to unlock a door.

    • The workaround for this was to assign all the buttons to the same key before chasing the rat (I had this exact problem with zsnes, though my first few playthroughs were on the original cartridge)

  • Yeah I'm not sure how I figured that trick out, probably just monkey mashing buttons at some point, then I figured out SNES graphics were layers and it was a lot of fun switching the various layers on+off. And hey that turned out to be useful!

Yeah, I want to say you could press the number keys or F keys or something like that to toggle layers on and off, and it was absolutely necessary in some misty forest/jungle/waterfall type areas.

> I beat Chrono Trigger on a 486 with sound and transparencies disabled. There were parts where I had to manually switch off the top layer because transparent stuff (such as clouds) would completely block my view

Also, you could get better performance running on DOS rather than on Windows

The same was true for gameboy emulators too

  • Wow, I remember specifically buying a sound card and CD-rom drive for my 486 so I could run the GB emulator. It wouldn't boot without a sound card and I really wanted to play the non-translated version of Pokemon Gold. People wouldn't believe me when I told them I had a newer Pokemon game than Red/Blue/Yellow.

Thanks for reminding about missing transparency. I think seeing those games in emulator with transparency support had almost same impression as running Need for Speed III with 3dfx card for the first time :)

>There were parts where I had to manually switch off the top layer because transparent stuff (such as clouds) would completely block my view

Yeah, that was my experience too; Dome 16 was a total annoyance. I did also use it to 'cheat' in sections of games where you had limited FOV, the alternative of having eyestrain and headaches wasn't really desirable.

I don't think I'd have gotten through a lot of my favourite RPGs without savestates, save points were always so ridiculously spread out while the random encounters were interminable. Still some of the best experiences I've had in the medium though.

Emulating the SNES on contemporary PC hardware. For shame!

  • Dude we were broke and my 486 was a hand-me-down from church. The first console I ever got was a Nintendo 64, and that was very late into its lifecycle. I can assure you that 486 was not contemporary, it was very much behind the times when I had it.

    • I’d be curious if you could squeeze out better performance with a newer emulator. Either way, SNES games on a 468 is not shameful, it’s the pinnacle of hacker ethos!

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