Comment by ssl-3
16 hours ago
When the production produces unwanted ultrasonic noise, then that's not a sampling rate problem. It is instead a production problem.
And that's perfectly OK, too: The neat part about having too much data is that other end-users (like you and me) are free to throw it away as expeditiously as we choose to.
To that end: I, for one, welcome our 192kHz overlords. (And then I'll shove it through my hardware DSP that operates at 24-bit 48kHz and fuhgettaboutit.)
I don't LISTEN to music in 192kHz. I listen in 48kHz like everyone else and it sounds perfectly fine. But, I do MIX my music in 192kHz, however, before it's final export to 48kHz. It is about the anti-aliasing principle I described in my post above. But, while I'm mixing my audio clock is at 192kHz, and I can't escape that. Hence I will be looking at how to run this project on a beefier device that could run at 192kHz sample rate.