Show HN: A Wheel of Fortune game you can run in the browser
8 hours ago (spinorama.io)
A couple years ago I shared my Jeopardy-style game maker on HN, Buzzinga. A bunch of folks ended up using it for team events, classrooms, and game nights, which was fun to see.
I kept running into the same problem with "Wheel of Fortune"-style games though. The options are basically:
- Console games (Wii, Switch, etc.) - PowerPoint templates - Or cobbling up some DIY solution
I don't have a console and the other options were clunky. I wanted something that:
- Runs entirely in the browser - Doesn't require players to use their phones - Handles the game flow so the host isn't juggling rules, manually updating scores, remembering who's next, etc.
So I built Spinorama: https://spinorama.io
A few things that might be interesting here:
- The host drives everything from a single screen, players just call things out (no phones required) - Game flow is stateful and enforced, so you can't accidentally break the rules mid-round - Uses the Web Speech API for turn prompts (spin, buy a vowel, solve, etc.) and to check spoken solutions - Full keyboard control via hotkeys for running the entire game - No signup required to try it, accounts are only needed if you want to create and save custom games
Still early, but it's fully playable and I've been using it for small groups.
Curious what this crowd thinks, especially around:
- Anything that feels clunky or breaks immersion - Missing features you'd expect when hosting a real game
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