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Comment by pjmlp

5 hours ago

Exactly, and that is why after Rust's break into mainstream, several garbage collected languages are trying to mix advanced type systems with their approach to garbage collection (GC, RC, a mix of both, whatever).

This is also not strange for those in the Rust community with type systems experience, hence the Roadmap 2026 proposals for a more ergonomic experience.

Thus we have Linear Haskell, Swift 6 ownership, D ownership, Koka, Hylo, Chapel, OxCaml, Scala Capabilities, Ada/SPARK proofs, Idris, F*, Dafny,....

Interesting. But when I search `"roadmap 2026" rust`, I only get results for the video game.

Am familiar with Linear Haskell (and actually went on a walk through Tokyo with one of the authors just a few months ago). IIRC: still no resources allocated to add the things that would actually make it useful. Had not been aware of most of those, except the dependently-typed ones. Cool to know about the others. Yay linear types becoming known.

You seem interesting, and I'm curious about your background now. All I can find so far is that you're from Europe and used to lead C++ in some major corporation.

  • I wish, I got the luck to do some C++ at CERN and Nokia Networks, but nothing out of the ordinary.

    Just happen to be a nerd with interests across systems programming, languages, graphics, that rather reads books and papers than watching dull TV shows.

    Day job is boring enterprise consulting across the usual stacks you might imagine.

    Here is the roadmap.

    https://rust-lang.github.io/rust-project-goals/2026/goals.ht...