Comment by will4274
1 day ago
It's not possible, technically, to run effective anti-cheat server-side. Clients need precise enemy location data for things like sound effects. The server can't tell if the client is using the data for unfair purposes or not.
Too bad. It's not possible for rootkits to be a good idea for a video game.
Once the data is sent to the client, in an untrusted setting, all bets are off. Not your hardware, no control over it.