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Comment by TheServitor

1 day ago

I guess you can write an article about every new gigabyte released, and we can use more gigabytes talking about it, but other than that I don't see that any one gigabyte of software I don't want is especially more noteworthy than any other gigabyte of software I don't want.

An xBox game can be 50+ gigs. Millions of gamers. Fire up the presses!

I'm not at all saying nothing matters so we shouldn't care. I just disagree about the utility of calling out specific things out of proportion to their place in the climate crisis. Tackle AI, yes, and fast fashion and cars, and ... that one change to Chrome? I guess if that's where you want to put your energy, Sisyphus.

     I don't see that any one gigabyte of software I don't want is especially more
     noteworthy than any other gigabyte of software I don't want.

I feel like you're being intentionally naive here. There's a difference between a forum using up a gig here or there, and one of the biggest software makers in the world shipping 4GB to all of its millions of users (if not billions at this point).

> An xBox game can be 50+ gigs.

In my experience a game worth playing never exceeded 1 (one) gig in size.

It is only incompetent creators that feel the need to bury their incompetence under gigabytes of irrelevance.

  • The last 5 years of Game of The Year (Astro Bot (2024), Baldur's Gate 3 (2023), Elden Ring (2022), It Takes Two (2021), and The Last of Us Part II (2020)) are all nearly 45 GB+. All of them are incredible games spanning a vast series of game style (coop puzzle, solo platformer, stealth, ARPG, RPG) and animation.

    Stardew Valley, universally acclaimed and not graphically intensive at all, still takes up nearly 2 GB of space.

    Your view on games is not grounded in the reality of modern gaming.