Comment by kay_o
2 hours ago
As that has done both sides of games, I would like to propose some doubts for people to consider on that is dissimilar to the standard b2b saas; for to clarity I'm not saying 30% is good
- One chargeback for your 5$ game can consume you 55$ or more, handful and you permanently lose the ability to accept the payment anywhere including future businesses outside of games
- Amount of people that will take parents cards is eye watering
- The value of offline payment acceptance in the form of physical cards (kids do not possess standard payment rails but can acquire your game on steam in the cash)
- They don't take flat 30% for almost a decade now
- You don't often get to use Stripe or 2-3%. Your cost closer about 15% if you choose to process you own payments
> They don't take flat 30% for almost a decade now
Yes Valve is very generous.
They take MORE from developers who make LESS money. I sure bottom 98% of developers never sell above $10,000,000 to decrease cut from 30% to 25%.
Very few indie devs or small indie studios ever sell over 50,000-100,000 copies.
PS: In practice if your project funded by publisher it means that you as developer will make less money from a game than Valve.
> One chargeback for your 5$ game can consume you 55$ or more, handful and you permanently lose the ability to accept the payment anywhere including future businesses outside of games
This sounds like personal experience. Can you elaborate?
Edit: OHH perhaps you are saying this is one of the benefits of Steam; that it shields you from all this.
> Edit: OHH perhaps you are saying this is one of the benefits of Steam; that it shields you from all this.
Yes. In a sijmilar way: regular companies get Stripe at commodity pricing, games get xsolla, paysafe, tebex, and a massive compliance questionnaire, games are software (to you) but closer to porn or gambling on risk (to MoRs and processors).
People are less "likely" to charge back Steam because of their other games being frozen and Steam has volume to dilute chargebacks whereas you starting out may hit double digit dispute rates in one. Whether this is fair is an exercise best left to the reader ;.
Yeah - steam handle this for you.