Cartoon Network Flash Games

17 hours ago (webdesignmuseum.org)

Doh, I did some work on some CN games back in the day -- but don't see any of those here. Hopefully they keeping adding to it!

  • My favorite three aren't in there. All Dexter's Lab themed, now that I think about it.

    One was puzzle game where you had to bounce a laser off of mirrors to pop balloons. The second was kind of a Chip's Challenge kind of deal I think, where you as Dexter were running away from an out of control robot, and had to collect some computer chips or something.

    And in the third game, Dexter was running, inexplicably, a record store? Dunno if it was a tie in for a specific episode I don't remember now, but it's quite a funny premise, and a fun game too.

    If you worked on any of these games, thank you! I spent so many hours back then on those, and many others.

    I still had dial up back then, and I couldn't stay online for long. Eventually I figured out that if I kept the website open, then disconnected (rather than closing then disconnecting, which was what my parents taught me), the games would still work. Which is obvious to me now, of course, but as a 6~7 year old, who had no idea of how any of this worked, I felt like an actual, proper hacker. I literally just had the thought, "wait, what if..." and was promptly rewarded. I've been chasing that high ever since :)

    From then on, my evening routine after school was connecting, picking the 3~4 games I wanted to play for that night, letting them load, disconnecting, and playing to my heart's content. If I hacked anything that fateful night, it was my parent's main excuse to get me off the computer!

    • The games you mention are Dexter's Laser Lab, Dexter's Labyrinth and Dexter MixMaster, by developers NetBabyWorld. Those games were originally their own game without the Cartoon Network branding. Labyrinth was based on Ninja Girl 1 and 2 and Dexter MixMaster was originally Tune Inn (that's why this one felt a bit off).

      Since they were Shockwave based games they're not playable on modern browsers but they're playable with the Flashpoint Archive project. Huge timewaster, be careful. Better look for the games on YouTube :)

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    • This Dexter's Lab laser game was the first flash game I had ever played, and one of my first actual experiences with the internet. I remember seeing cartoonnetwork.com on the TV, understanding that there are games I could play online, and trying to figure out what the funny phone noises meant with AOL. Someone helped me go online using dialup and I ended up on the website somehow (probably struggling really badly to type as a kid) and it took forever for the flash game to load. At first I had little understanding of what I was looking at, felt very hard to understand websites. I also remember the Samurai Jack one really vividly, even took a note down of the game cheatcode on the TV and hid the note in a drawer after we moved and didn't have a PC anymore, because my parents said I'd have to wait "until I was a 18" to ever have an internet connection again. I was so little, I certainly lost it or someone tossed it, but we got a computer so I did end up enjoying the game a lot! I also really liked the HiHi Puffy Ami Yumi flash games, like the vacation one.

      What a shame CN took their classic game sites down, when hosting flash games isn't even all that resource-intensive. An archive by them would've been nice. I recall every couple of years, older games slowly got removed which made me sad, until eventually flash died completely.

      My goodness, I've come so far now in life. I know what tools to use to decompile flash games and look at the assets and logic, it's crazy to look back on how much games inspired me to learn about programming because I wanted to make my own.

      To anyone who worked on these, thank you SO MUCH for having built them; you've definitely had a positive influence on countless people who were mentally stimulated and learned about how to use computers more in an effort to play them.

  • Thank you for being a part of my childhood then! I probably played (like everyone else my age) most if not all CN games. It's a shame they didn't do any sort of effort to preserve them officially.

  • Did you by chance work on Cartoon Orbit?

    • Alas no. I worked on their Power Play downloadable system to embed games in a local player and also did stuff like add Mojo Jojo and new levels to games like Power Puff Girls Fast and the Flurrious. Fun times :)

  • Please tell which ones! I be lots of great memories of the late aughts and CN flash games

    • I worked on their Power Play downloadable system to embed games in a local player and also did stuff like add Mojo Jojo and new levels to games like Power Puff Girls Fast and the Flurrious. They had a mini golf game with a 3d golf club I embedded that I spent more time playing than working on :)

  • Same! I added leaderboards to a couple titles and did minor upgrades. Bible Fight, Brak headkicker, and the Inuyasha shell game specifically.

RIP to TV networks and other media entities having free online computer games. Clone-a-doodle-doo and code of the samarai were my games.

ESPN also used to have great flash games. they had one where you'd skate on the roofs of houses and one where you had a BMX game that I think had a racing version and a freestyle version.

If anyone wants to see more of these flash games, check out the Flashpoint archive.

https://flashpointarchive.org/

Thanks for whoever preserved these! The CartoonNetwork website was one of my most fondest memories from my childhood.

These days the official website redirects to their YouTube channel which I feel is very sad. There used to be places for kids on the internet, now everything is heading towards major platforms which I honestly feel is going to be damaging the youth in the long term.

  • > major platforms which I honestly feel is going to be damaging the youth in the long term.

    What about the short term? Even edgy angst flash movies like Sallad fingers on Newgrounds is pretty cutsie by modern big tech standards.

Does anyone remember that Gorillaz flash game? You basically just had a dune buggy and drove around in a 3D world over some randomly scattered obstacles and terrain.

That was my entire computer class in 9th grade.

(that and harrassing teachers with netsend)

There were a Dragon Ball Z turn-based game and a Powerpuff Girls basketball game that used to be on CN that I had a blast playing very young.

Sadly, these two seem to be missing

While we're mildly on the topic, one of my favorite old Flash games was the Nick.com trading card game.

It wasn't really a game in the TCG sense, but more of a collecting/bartering game similar to the Grand Exchange in Runescape.

There isn't much surviving media of it since people rarely recorded game footage back then, but someone made a website of it with some screenshots:

http://www.animeexpressway.com/rugrats/ecards.htm

(Sadly, it doesn't have any screenshots of the trading screen, which was the fun part)

some of these were actually pretty fun... i can't remember any of the names, but there were a few that were like pretty big adventure games that took like a couple hours to get through that i remember enjoying as a kid. and the best part? you could download the game and then run it offline so that you don't hog the family home phone line! :)

Praying for Teen Titans Battle Blitz to be listed here at some point. The version on the Internet Archive is broken unfortunately.

I played the CN flash games so much as a kid. Between that and Armor Games, Nitrome, Crazy Monkey Games, etc - I was spoiled for content. It does make me sad to see so much of it lost to time - though I also understand flash was bad and really did have to die.

As a kid, I could type their URL from muscle memory with my eyes closed - that’s how much I loved this site.

Good times.

Tried the Courage the Cowardly Dog game, after a nicely animated plane-landing, the game logic was broken and no enemies appeared. Never played the original, perhaps it had the same problem :)

i remember mailing webmaster@cartoonnetwork.co.uk asking them what “sourcery” have they used to allow for zoom-in on a website.

My daughter was addicted to Ben 10 and would play for hours.

I'd forgotten a bunch of those shows, like Foster's Home for Imaginary Friends.

Wild to see this.

Anyone remember what happened to Steppenwolf and the other games? I do not remember the publisher, I think WB?

I really wish someone would bring back _Bembo's Zoo_, ideally by translating it to scripted HTML5 or animated SVG....

I guess the Adult Swim games like "Robot Unicorn Attack" don't count here?

  • Adult Swim Games was its own publisher and Robot Unicorn Attack was their breakout, but they kept shipping past Flash with stuff like Duck Game and Headlander. Worth its own exhibit, honestly.

Some of it was the death of Flash (though with Ruffle now there may be hope) but the web now just feels much less diverse.

Or possibly I just miss being a teenager. Or some combination

  • I feel the same thing.

    I think part of it also is that, games with the same scope of flash games are still being made, but they're being made for phones which is where the customers. Flash games were the perfect mobile game before mobile games existed.

    But the magic was that flash games were created on the same machines they were made on, so curious players (often kids!) had a natural funnel in to dabbling with the creation side, so whole communities of creatives formed naturally.

    I don't know how we can solve this disconnect between creation and consumption :( Sure there's many apps that let you build content from phones (swift playgrounds, other game-making apps, and now a whole gold rush of agentic prompting app-building apps...) but a phone is inherently non-immersive so I don't know how a creator can ever get into a flow state of building content on a phone itself.

    But also we possibly just miss being teens on computers.

  • I really feel like there are fewer websites now.

    When I was eighteen, I went to Something Awful, Newgrounds, ThatGuyWithTheGlasses, GameTrailers, Cinemassacre, YouTube, and SpoonyExperiment daily. Nowadays it's basically just YouTube for all that stuff (though I haven't watched Spoony for quite awhile).

    Newgrounds is still around, I probably should make more of an effort to go there, and I do have stairs in my house, but I definitely don't go on as many different sites as I used to.

    I certainly miss the days when everyone had their own web page.

Amazing, these games were my childhood. Some of them are actually really good. Hope to see the rest of the ben 10 games uploaded here.

I wasn't Cartoon Network, but we played a lot of LEGO's MataNui flash game.

It was my first experience with what became known as Ambient Games...

Interesting approach. The key question for adoption is usually about the migration path — how painful is it for existing teams to switch, and what does the intermediate state look like?